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Papers session 6: My game is all-a-stutter in progress! Full paper details: i3dsymposium.org/2026/papers.... #I3D2026
1mo
Naty Hoffman just wrapped up a career-spanning keynote on lessons learned from game development and beyond. Now underway: a fireside chat with Naty Hoffman and Eric Haines, joined by Omer Shapira - celebrating two remarkable careers in computer graphics. #I3D2026
1mo
Day 3 is underway at I3D 2026! We welcome Shuichi Kurabayashi and Takashi Kiriyama for their talk on: Game Artists and Game Companies: A New Model for Creative Collaboration with AI Find more details: i3dsymposium.org/2026/sponsor... #I3D2026
Papers session 2: Making characters behave is in progress! Find the full paper details here: i3dsymposium.org/2026/papers.... #I3D2026
Next keynote is on! Kayvon Fatahalian from Stanford University and Roblox takes the I3D 2026 stage for a talk about Interactive 3D Worlds and Designing Great Interactions
Papers Session 5 is in progress! Now on stage: the latest I3D 2026 papers on rendering, reconstruction, and interactive 3D techniques. Full paper details: i3dsymposium.org/2026/papers....
Day 2 is underway at I3D 2026! We’re back for another full day of graphics, games, and great conversations as we continue celebrating I3D’s 40th anniversary. Follow along for more highlights from the symposium!
1mo
1mo
Papers Session 4: Shapes on Track is in progress! Find the full paper details here: i3dsymposium.org/2026/papers....
Next keynote is on! Dor Verbin from Google DeepMind takes the I3D 2026 stage for a look at generative models, physical priors, and the future of 3D reconstruction.
Papers Session 3: Model glow ups is in progress! Find the full paper details here: i3dsymposium.org/2026/papers.... #I3D2026
1mo
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I3D Symposium
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