Ugh...getting this camera to keep both characters in frame was driving me CRAZY. And it's probably still not amazing but it works with different height opponent and at different heights. Blech. Ok, done w/ this for the day...
#gamedev #indiedev #indiegame
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I gotta get dinner but I got my camera working with this totally shippable and final jump -- had some issues and I was like "WTF?!" realized my character was tracking in the air so they would just toggle back and forth endlessly
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I won't have inclines greater than 45degrees...unless.... (tbh probably nothing greater than like 10 degrees)
#gamedev #indiedev #indiegame #CupKick
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#3DFighter prototype is getting there. Trying more Soul Calibur 8 Way Run style BUT using Photon Quantum's physics for collision. (didn't do the movement animations)
Getting closer but noticed SC characters do a little dash before entering 8WR and I sort of need that #gamedev #indiedev #indiegame