//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
Spent a lot of time refining the full item loop: ๐Ÿ‘‰pick up, select, inspect, and use items on other objects. Even in slower-paced adventure or horror games I prefer snappy inventory handling over too much friction ๐Ÿ˜Œ. #gamedev #indiedev #indiehorror
Video
3mo
Nauka Nauki