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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Prototyping out a player dodge ability. It uses energy, bursts in the direction of their choice, and can be repeatedly used. Available both on ground and in air. Definitely needs a bit of cleanup, but right now I'm focused on the functionality #ue5 #screenshotsaturday #indiedev
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Angelo