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Chief Creative Officer: http://Spryfox.com Blog: http://lostgarden.home.blog @[email protected] Game Design: Triple Town, Alphabear, Road Not Taken, Cozy Grove, etc
Daniel Cook









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Spirit Crossing is my new favourite cozy MMO. It's currently in open beta (with no wipes planned) on Steam! I was taking part in the fishing tournament when the rod started shaking like crazy, i wasn't able to catch this alone. Six other players helped me and we all got this massive fish ๐ŸŸ
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you can come meet some brand new bear friends TODAY in the Cozy Grove: Camp Spirit demo, live on Steam and Xbox. ๐Ÿงก Steam: store.steampowered.com/app/2021960/... Xbox: www.xbox.com/en-US/games/... launching fully on PC + consoles July 15, 2026.
I am writing game designs and eating a warm bagel. Heaven.
This is like flipping a coin and not liking that it lands on 50% after 1000 flips. So you buy a 'reset' and flip the coin again. Surprising no one but the players, they end up with the same rating after a few dozen games. Back where they started. As it should be if it measures underlying skill.
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But they also show a 'career high' which *based on random sampling* is likely *higher* than your converged rating. Omg math. So people tell themselves "See, I'm MUCH better than my current rating! I've just had a bad streak." People buy reset after reset. Chasing the random high.
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Julia Cassian
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It has been wild watching the world filled to bursting with players. One of those things that is so hard to imagine ๐Ÿฅน (Clip from SharkyNiku on Discord)
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there's this social gameplay designer role, too, which would also work closely with me. if you like to make joyful player interactions that feel great and drive meaningful coop experiences, come work with us! job-boards.greenhouse.io/teamlfg/jobs...
Example: There's a rating system called DUPR (similar to ELO). People care immensely about their rating. However, the company figured out how to monetize player misunderstanding of statistics. They sell a "DUPR reset". Where you can reset your score and try to get a better one.
Daniel Cook
Spry Fox
Daniel Cook
"They may be cleverer, but you're clevererer."
At some point I need to write up a "game designer's observations about pickleball". I don't play, but observe the culture and it is hilarious.
Daniel Cook
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United States, Remote
job-boards.greenhouse.io
Staff Gameplay Designer - Social (Contract)
Daniel Cook
Daniel Cook
Daniel Cook
Justin Oaksford (Play Spirit Crossing on steam!)