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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Just finished an optimization pass on Phobos, and brought up shader fps by 20-50% across the board. At full res, the worst performers are now hovering right around 5fps, and 10 once checkerboard rendering is enabled (shown here). #PixelArt #GameDev #CreativeCoding #TechArt #RetroComputing
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Feb 12, 2025
Fidel Destro