🟫🟧🟨⬜️⬛️
Developer moose. Metalhead boar. Human Bear.
Married.
I draw sometimes. Calling myself an "artist" feels too big, but yeah, I made these myself, not a robot.
NSFW. Minors not allowed 🔞.
DM Friendly. EN/ES
https://linktr.ee/nickdales
Nick D.
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(Just a heads up to those not dealing with ADHD: usually, untreated ADHD isn't like this. For me, though, it’s always the worst the second day without meds, and the “symptoms” are way more intense.)
Okay. So. Today's update.
- Finished the basic walking sprites and their variants.
- Managed to put the NPC inside the game and make it spawn
- Sprites work correctly!
Now, the bad news: I'll have to redraw all the portraits. I messed up the resolution and there just isn't a fix for it.
Look at my boaaaaar!!!
Spent the whole day drawing sprites...
This is gonna be the end of me...
It's hot as fuck and I just remembered that I have tickets for a 4-day metal festival in August.
Past me really looked at the calendar and said "yeah, spending 4 days headbanging under the sun in the hottest month of the year sounds like a plan"
Excellent decision-making.
...
And yet I'm hyped.
Since I've been having fun with pixel art for Rowan's sprites, I wanted to try my hand with Atlas too. My moose is next! 👀
(Probably I should make the brown hair lines a little darker. What do you think? 🤔)
Today's progress!
- Rowan won't spawn until the story prerequisites are met.
- Rowan is now following proper daily schedules and moving around the map.
- The new map changes depending on where you are in Rowan's storyline.
- The first story event is fully implemented and working.
*sighs* okay, day 2 without ADHD meds.
Spent 30 minutes staring at my screen unable to continue a task, incredibly frustrated because I couldn't remember why I was unable to continue the task.
My brain got stuck in an infinite loop, maxed out CPU usage, and produced no output. I'm exhausted.
SO. TODAY WAS WILD.
Remember when I said that I messed up with the portraits resolution?
The thing is that SV requires each portrait to be 64x64 and I drew them at 96x96 (don't ask). Since it's pixel art, downscaling would make the image turn into nonsense.
Today I redrew ALL the 27 portraits.