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Currently animating for Moon Games. Formerly at - ILM, Weta Digital, Sony Pictures Imageworks, Double Negative, Framestore, Animal Logic
Brendan Body









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This T-Rex animation was a demo I did for an online course several years ago; it illustrates my process at the time. I go to spline early and work within the graph editor to refine the basic offsets and weight within the body before adding details on top. 🎬🦖
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Brendan Body
It's December! Time to inject that Christmas spirit right into your soul like … Btw this was a silly animation I made while working on the game Sommerville.
Archaeopteryx Assemble! #animation #fossilfriday #Archeopteryx
Rigs that have a functioning propatagium membrane make me … 😃 #propatagium #animation
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“Successive Breaking of Joints”, the animation theory that Richard William’s described in his book can be applied to bird flight. This clip explains how! Find the full lecture on Gumroad: brendanbody.gumroad.com/l/zrzbdz #animation #BirdFlight #Animators
This clip from my Flight Animation Masterclass, here I explain one of the secrets of understanding how wings function – a constrained linkage within the joints! Find the full lecture on Gumroad: brendanbody.gumroad.com/l/zrzbdz #animation #BirdFlight #Animators
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Here’s an excerpt from my bird flight animation masterclass where I reveal the SECRET (🤫) to truly convincing flight animation! 🐦✨ Find the full lecture on Gumroad here: brendanbody.gumroad.com/l/zrzbdz #animation #BirdFlight #Animators
The initial test of the archaeopteryx exhibit I created a few years ago. It required some tricky calculations to align the Pepper's Ghost effect with the fossil cast as intended. #animation #archaeopteryx #fossilfriday
Although my lecture on bird flight animation has been accessible for a few months, I haven’t shared it here yet. I’m thrilled with the response - It’s received only 5⭐ reviews. 🦅✨ Check it out on Gumroad here: brendanbody.gumroad.com/l/zrzbdz #BirdAnimation #ArtInMotion #LectureAnnouncement
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No Rest for the Wicked Early Access ‘Together’ update launches January 22, 2026; open beta test now available Moon Studios will release the "Together" cooperative play update for the Early Access version of action RPG No Rest for the Wicked on January 22, 2026, the developer announced. An open…
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Moon Studios will release the "Together" cooperative play update for the Early Access version of action RPG No Rest for the Wicked on January 22, 2026, the developer announced. An open beta test is available now until December 22.
www.gematsu.com
No Rest for the Wicked Early Access ‘Together’ update launches January 22, 2026; open beta test now available