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Every time I hear someone talk about genAI being integrated into a creative process for more efficient work flow, they then explain it in a way that shows it's clearly adding more steps to the process. Like how is this useful to anyone!
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
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Game Informer
Bryan Cebulski