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I talked to original Halo Trilogy artist Eddie Smith about the issues studios relying on Generative AI are now facing. Smith, who worked on the AI-heavy Wizard of Oz sphere project, explains that devs are in for a "rude awakening" if they rely on the technology.
frvr.com
Original Halo Trilogy artist Eddie Smith discusses the pitfalls game studios face if they rely on Generative AI.
OG Halo artist says game studios relying on AI are in for a “rude awakening” as its just “going to help you not finish games even more”
15h
Lewis White - FRVR