So it seems I came across Vrilio's dromology (a notion of time as interval, not just rate) in my thread -- eg, why I think 6th gen is much faster than 4th gen despite 4th gen having higher speeds.
Its about intervals, and I didn't realize
🧵 What is gamespeed, and why players suck at describing it
welcome to the
Thinking about how we Talk About Speed.
A common complaint of G-Savior's combat is it felt slow and clunky.
Key thing: Its not that the accelerations were bad, but the top speeds. You can tell if you speed the combat up (SHIFT & >).