Amberspire it out TOMORROW on PC, Mac and steamdeck 🌆
And you can read in this post about how I applied academic historical understandings of micro and macro history to inform the writing and worldbuilding 📖
Dr Holly Nielsen
In Amberspire, you'll build a city on top of an enormous, abandoned mausoleum. So, naturally, we needed a historian's eye for the game's writing and worldbuilding.
Here's how Holly used micro- and macro-history in Amberspire's narrative design:
https://lunardivision.net/micro-and-macro-history/