If I ever have the courage to flesh out a story for a game one day, I really want to explore something about childlike joy and the beauty of life... We have enough (fantastic!) games about dark and gloomy themes, but I want to see something about finding happiness in the simple moments of life. :)
Yolwoocle · Léo Bernard 曹宇
While I wish that I had the ability to tell interesting stories in my games, I think that I'm embracing the idea of them being designed gameplay first with the story just being there to give meaning and coherence.
I'm just not as interested in telling stories than I am in making fun interactions.