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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Introducing some hierarchical aspect to the object scattering... Now trees can spawn objects around them in a given circle: rocks, pebbles, bushes, or even other trees 🌴 Writing a small blog post to explain in more details 👀Coming out soon! #unity3d #proceduralGeneration #indieDev #gameDev
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