Researcher in Computer Graphics: physically based rendering, material appearance, computational fabrication & additive manufacturing. Inria.
Xavier Chermain
Thrilled that our paper "AtomSlicer" was accepted to SIGGRAPH 2026! A 5-axis FFF slicer for constant-thickness field-aligned non-planar layers + continuous, collision-free toolpaths. Code is out: xavierchermain.github.io/publications... @univlorraine.bsky.social @cnrs.fr @labo-loria.bsky.social
Hello Bluesky! I'm a Computer Graphics researcher at Inria Nancy.
I work on physically based rendering & material appearance, and on computational fabrication / additive manufacturing - from glints and anisotropic BRDFs to non-planar FFF toolpaths.
xavierchermain.github.io/publications...