today's progress. i think i'm done for now, time to see how it'd look in engine
#gamedev #b3d #pixelart #lowpoly #godot
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🔸Rafael Françoi🔸
color blockout done
#gamedev #b3d #pixelart #lowpoly
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🔸Rafael Françoi🔸
the boy is unwrapped!
#gamedev #b3d #pixelart
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🔸Rafael Françoi🔸
Got some more hair sketched today
#gamedev #b3d #pixelart
🔸Rafael Françoi🔸
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you got any games on your phone?
#gamedev #b3d #pixelart
🔸Rafael Françoi🔸
my two wolves are like:
- pixelart is hard 🥲
- let's fucking make it 3D AND pixelart 😠
#gamedev #b3d #pixelart
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🔸Rafael Françoi🔸
side-quested here and tried to see if i could get to texture this model i made a while ago. i the texture resolution is too low though
#gamedev #b3d
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🔸Rafael Françoi🔸
Remember when i said i was gonna leave it as it is? I lied!
Tried simplifying it a bit.
#gamedev #pixelart
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🔸Rafael Françoi🔸
I spent way too much time trying to get this hair right that at this point I’m just giving up and leaving it as it is
#gamedev #pixelart
🔸Rafael Françoi🔸
Got to work a bit more on him
#gamedev #pixelart
🔸Rafael Françoi🔸
Pixel art is hard 🥲
#gamedev #pixelart
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🔸Rafael Françoi🔸
testing the different animation styles in game
#gamedev #godot
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🔸Rafael Françoi🔸
this is fun
#gamedev #b3d
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🔸Rafael Françoi🔸
another take on walk animations.
#gamedev #b3d
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🔸Rafael Françoi🔸
time to say good bye to justin sprites 🥲
i'll animate a proper walk cycle tomorrow, this one is looking a bit weird to me
#godot #gamedev
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🔸Rafael Françoi🔸
making sure the color ramp thing works with other light sources as well
#godot #gamedev
🔸Rafael Françoi🔸
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today's progress: color ramps for different hours.
night -> daybreak -> day -> twilight -> night -> ???
still have to make them global and also adjust the main light intensity. but that's something for another day
#godot #gamedev
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🔸Rafael Françoi🔸
i usually don't do any progress on fridays, but here's what i've done today: changed the character movement to use a navmesh. this way i don't have to create a lot of collision fences all over the level.
#godot #gamedev
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🔸Rafael Françoi🔸
today's progress: navmesh stuff
#godot #gamedev
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🔸Rafael Françoi🔸
how much more complicated can you make it?
me: yes
#godot #gamedev
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🔸Rafael Françoi🔸
no progress, just playing around with a crt plugin
#godot #gamedev
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🔸Rafael Françoi🔸
turns out the only thing i did today was recompiling the engine so i could have shadows like this:
#godot #gamedev
🔸Rafael Françoi🔸
i made it! got the shadows to use the correct sprite angle according to the light source angle :D
#godot #gamedev
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🔸Rafael Françoi🔸
shadows!
#godot #gamedev
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🔸Rafael Françoi🔸
today it was all about camera tunning
#godot #gamedev
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🔸Rafael Françoi🔸
just a small bit of progress today, polishing some stuff
#godot #gamedev
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🔸Rafael Françoi🔸
oof! not perfect but i did my best to minimize the clipping issue.
#godot #gamedev
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🔸Rafael Françoi🔸
A hidden spot!
#godot #gamedev
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🔸Rafael Françoi🔸
it works for npcs too
#godot #gamedev
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🔸Rafael Françoi🔸
that feeling when things are working exactly as they were in your head
#godot #gamedev