//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
#Razorlocks now has grind rails as a new way to maintain speed as you traverse levels! You can keep your velocity if you hit them at the right angle and carry that speed around sharp turns and leap off upward curves for extra height. #gamedev #indiedev #indiegame #solodev #gaming #3dplatformer
1mo
Video
JustInvoke | Developing Razorlocks