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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Most of the geometry here uses textures from @makkon.bsky.social ‘s texture wads that they’ve posted to Slipseer. Even if they’re meant for Quake and not Ultrakill, they helped immensely with attaining the vision I had for this area. They saved my life. 🙇📈