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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Sped up the emulator considerably by writing directly to the texture rather than plotting points for pixels. Took a couple of attempts to get right, but happy with the results. Also unrolled some loops. It's running pretty sweet on my old Dell laptop...
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1d
L Break Into Program