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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I've written a cool fix for this pixel parallax scroll jitter. It basically sends any decimal values to a vertex shader to calculate values between pixels. It's much smoother now. It's only 2dp so still a little wobble, but it's zoomed waaaay in here. That was very fun to code! #gamedev #indiedev
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Michael_Game_Developer