This is honestly PR malpractice, one of those cases of the PR person interjecting that instantly makes it seem like you're hiding something. But at the same time, Adams comes off terrible here because he gets asked an extremely straightforward question and immediately freezes.
Bruno Dias
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.