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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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In games, there are no rules... or at least a significantly different set of them. So when you try to recreate real life objects that challenge those rules, the player must first buy into the idea that the games rules are the same as irl. You're asking the player to do loads of legwork for you.