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by @jimpick.com
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I remember when Crystal Dynamics used to be a video game company.
11h
Michael Mock
We have ways of "checking whether something fits" that have worked for decades -concept art, placeholders, grayboxing, etc.- and those ways employ creative people instead of burn down forests while enriching a fascist Epstein class. This is not "for the fans" and no spin will make anyone believe it.
14h
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
21h
Video
Rami Ismail (رامي)
Game Informer