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Photography (https://curious-creature.com), Blog (https://romainguy.dev). In the past: Engineering Director, Android Toolkit team at Google.
Romain Guy









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Gobliiins Collection is AVAILABLE NOW digitally! 📢 Revealed moments ago during the AG French Direct, we are ecstatic to announce that the legendary puzzle-adventure series is making its console debut TODAY 👇 Play digitally or pre-order your PS5 physical copy https://bit.ly/m/GobliiinsCollectionRAG
It is sadly true - androidx ktx libraries have been killed today and it is all Jake Wharton's doing. Details here: jakewharton.com/an-update-on... #androidx #androiddev
Naty Hoffman just wrapped up a career-spanning keynote on lessons learned from game development and beyond. Now underway: a fireside chat with Naty Hoffman and Eric Haines, joined by Omer Shapira - celebrating two remarkable careers in computer graphics. #I3D2026
Very interesting. Has SIMD support too. And shaders.
Hello Bluesky! I'm a Computer Graphics researcher at Inria Nancy. I work on physically based rendering & material appearance, and on computational fabrication / additive manufacturing - from glints and anisotropic BRDFs to non-planar FFF toolpaths. xavierchermain.github.io/publications...
This is a great example of why even small optimizations can matter at scale. Modern apps and systems can be affected by this kind of "death by a thousand cuts".
18d
2mo
Android is now Compose-first: developer.android.com/develop/ui/c... It was years in the making, and I'm happy to see it's finally here!
Osaka Night
1mo
meshoptimizer 1.1 is out! github.com/zeux/meshopt... Featuring two new major features, meshlet topology compression and opacity micromaps, as well as a few smaller features and improvements! More information in the infographic and release above :) Boosts and repository stars are welcome!
Modern DRAM is based on a brilliant design from IBM. But, we're still paying for a latency penalty that's existed since the 60s! In this video, I'm introducing my research project (Tailslayer) that immensely reduces p99.99 latency on traditional RAM!
23d
1mo
1mo
26d
2mo
2mo
2mo
Video
Android is Compose-first  |  Jetpack Compose  |  Android Developers
Android is Compose-first, and the Views system is now in maintenance mode, meaning it will only receive updates for highly critical fixes.
developer.android.com
An update on Android KTX – Jake Wharton
jakewharton.com
Aurimas Liutikas
I3D Symposium
Xavier Chermain
Romain Guy
Jacco Bikker 🎦
Red Art Games
Romain Guy
Romain Guy
Arseny Kapoulkine
LaurieWired
I'm soft-launching my compiler project minc today. It compiles directly to minimal native executables for x64 Windows (PE), x64/ARM64 Linux (ELF), ARM64 macOS (Mach-O), ARM64 iOS, ARM64 Android (.so), and WASM. See minc.dev
I wrote a little blog engineering.block.xyz/blog/18mb-of... #Android #AndroidDev
24d
1mo
A minimal C replacement that compiles directly to native executables for Windows, Linux, macOS, iOS, and WebAssembly. No assembler, no linker, no runtime.
minc — A minimal language for building native software
minc.dev
Mattias Ljungström
P-Y
Cutting 18 Mb from Android memory by replacing a HashMap with a FloatArray
engineering.block.xyz
18Mb of HashMap overhead