We need Souls-style games like Mina the Hollower that aren't afraid to let players tweak the difficulty of their experience.
We also need Souls-style games that ask players to struggle and suffer and scrape in order to experience them.
Both can coexist, and nothing is wrong with the latter.
Aeonis/Shiro
i've seen too many good video game opinions today, time for some bad ones
what is your take that will
have you like this?