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“The team happened to contain a lot of members who approached things in ways you wouldn’t expect from game developers, including the kind of movies and novels they’d experienced, [Dostoyevsky’s] ‘Crime and Punishment’ included." --Akira Yamaoka junoryleejournalism.com/2025/05/14/s...
“In SILENT HILL 2, fear could be defined in terms of what you don’t see, makes you feel afraid.”…
junoryleejournalism.com
Silent Hill 2, and the Reconciliation of Being Human
juno rylee schultz