Online shop dedicated to supporting inclusion and creativity in the tabletop roleplaying community. We also have a TTRPG vending machine!
💫Just 2 people trying to sell bits of paper that help you imagine💫
Find us at
knaveofcups.com
Knave of Cups
Loading...
who in Toronto wants 8000 pounds of free Star Trek rocks because TODAY IS YOUR LUCKY DAY
readysetrecycle.net/advert/free-...
Steal Magnus Trench's magic by traversing mystical, extra-dimensional ghost roads. A one-page zine uniquely folded into origami-inspired unexpected 'pages'
Noodling on an article (probably for the Wild Hunt) about why I’ve pivoted recently to writing so many games
Partly in answer to a few readers who have expressed concern that I’m somehow “done” writing about magick, energy work & ritual
Collaborative storytelling is some of the deepest magic
NEW IN THE SHOP THIS MOTH: Viking Sea Chest from Project Genius
🌊
A wooden box with a locking puzzle lid. Hey, Game Master - got something you want your players to work for? Drop an IRL puzzle into your campaign! Literally lock secrets away. Or an image. Or code words! Or a map to a lost treasure!
NEW THIS MONTH: Ghost Roads & Moon Dust by @almostbedtime.bsky.social
🌝
A solo sci-fi/fantasy heist zine. Moon dust is magic, rich people hoard it. Magnus Trench, the richest man on Earth, blew up the moon when he tried to make a portal to it (because he’s bad at a magic and he sucks as a person)
“Haha I solved this viking puzzle box and it only took like 5min but I feel clever as hell” – Ayo, co-founder of Knave of Cups
BACK IN THE SHOP!
The Dungeon Year Design Journal by @pandiongames.com
Work on something a lil bit every day and marvel at what you accomplish. After a whole year? MAYBE A MEGADUNGEON. Journals come in Condensed (A5/120pg) and Standard (A4/202pg) with wire-o binding and structure to guide you
Light industrial space! Light industrial space! My kingdom for roughly 500-100sqft of light industrial space
a drawing aid that also feels like i'm microdosing insanity
I'm gonma release a surprise solo zine soon (no promises exactly when)
The aim is to create a text that ends up on many, many edgy indie lists of "games you should play", but never makes it bigtime because everyone is too cowardly to stock it in their stores.
Anyway watch this space.