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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I've been knee deep into TrenchBroom, will probably post an annoying amount about how fun and simple the tool is once you get it up and running to be used in unity. its just great being able to block out a map in like 30 mins. I will get back to modeling characters soon! #indiedev #gamedev
5mo
Alarric