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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Game devs / game dev curious folks should definitely track this one down if they're visiting #TCAF today. Really detailed breakdown of the character art creation process with lots of charming pixel art. I need to try to do something similar for the next game. I miss doing 'zine stuff.
3d
Miguel Sternberg
I put together a Danchi Days zine risograph printed in 3 colours, just in time for TCAF in Toronto!! ヽ(;▽;)ノ 24 pages sketches, pixel art, sprites, portraits & writing about how it’s like working on the game. I’ll be on the 2nd floor in the basketball court table 30B ~
5d
mogu