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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I've said it for years, but VR massively dropped the ball on FOV. This one tradeoff should never have taken a back seat to other features. At the end of the day VR is about immersion/presence. The more you can demonstrate that vision, the more friction consumers will tolerate. tinyurl.com/2p9jyvsd
1mo
We went hands-on with Boba 3, Meta's practical ultra-wide field of view prototype headset, and it has us more optimistic than ever about the future of VR.
tinyurl.com
Meta Boba 3 Prototype Hands-On: Ultra-Wide Field Of View Without Compromise
Denny Unger @Cloudhead