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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I hate everything about this :) why not just make a temp asset to see if something works? And if it takes a little more time it takes a little more time. This is like the director wanting to see fully rendered VFX scenes before making changes — but much worse. And the plagiarism —
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We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.
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