I hate everything about this :) why not just make a temp asset to see if something works? And if it takes a little more time it takes a little more time. This is like the director wanting to see fully rendered VFX scenes before making changes — but much worse.
And the plagiarism —
We asked the Crystal Dynamics team about its use of generative AI in developing Tomb Raider: Legacy of Atlantis. Here’s what Jeff Adams, experience director on the game, had to say.