//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
If you're a gamedev lacking art skills and budget for a concept/storyboard artist, may I suggest using fine art paintings, instead of defaulting to LLMs? Here's an example of the references I used for one shot in the opening cinematic of 'Tales from the Mabinogion'.
19d
Tales from the Mabinogion