PhD candidate at University of Zaragoza.
Previously intern at Niantic Labs and Skydio.
Working on 3D reconstruction and Deep Learning.
serizba.github.io
Sergio Izquierdo
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I put care and love into the cover, creating it in QGIS and Illustrator to showcase my beloved Zaragoza
Presenting it now at #CVPR
Happy to be one of them
Presenting today at #CVPR poster 81.
Code is available at github.com/nianticlabs/...
Want to try it on an iPhone video? On Android? On any other sequence you have? We got you covered. Check the repo.
Sergio Izquierdo
Sergio Izquierdo
Sergio Izquierdo
Sergio Izquierdo
One concern that I have as an AI researcher when publishing code is that it can potentially be used in dual-use applications.
To solve this, we propose Civil Software Licenses. They prevent dual-use while being minimal in the restrictions they impose:
civil-software-licenses.github.io
Bernhard Jaeger
Contribute to nianticlabs/mvsanywhere development by creating an account on GitHub.
MVSAnywhere: Zero-Shot Multi-View Stereo
Looking for a multi-view stereo depth estimation model which works anywhere, in any scene, with any range of depths?
If so, stop by our poster #81 today in the morning session (10:30 to 12:20) at #CVPR2025.
🔍Looking for a multi-view depth method that just works?
We're excited to share MVSAnywhere, which we will present at #CVPR2025. MVSAnywhere produces sharp depths, generalizes and is robust to all kind of scenes, and it's scale agnostic.
More info:
nianticlabs.github.io/mvsanywhere/
Video
Sergio Izquierdo
Oisin Mac Aodha
Deep Spatial Perception:
Localization & Reconstruction.
PhD thesis of Sergio Izquierdo.
tl;dr: mostly papers combined, but they are good (e.g. DINO-SALAD) and look at the gorgeous title page!
izquierdo.dev/assets/PhD_t...
Behind every great conference is a team of dedicated reviewers. Congratulations to this year’s #CVPR2025 Outstanding Reviewers!
cvpr.thecvf.com/Conferences/...