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Smiling politely in all these places: https://linktr.ee/James_R_Millar
James_R_Millar








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Mass production grunt armed with an experimental weapon. Sort of still figuring out how the weapon (unconventionally) works, but in the end, I'm probably just gonna jam science words together.
5d
I'll admit to feeling a little pride every time I post this one; even though the colour schemes aren't my best work (the original scheme in particular), I did manage to confidently put three hats on one humanoid. So that's something :D
Also, side note, as I'm seemingly in the mood to over-share on lore behind my aesthetics atm: In universe, the teeth aren't actually a part of the design when growing a mech; they just end up spontaneously growing on some mechs :D
Mech-wizard disguised as a zebra-crossing. The markings work quite well as a kind of dazzle paint to break up the shapes. Perhaps a little too well for an illustration.
The tongues, however, are planned. Which makes you wonder about the scientists who design them :D
It's impossible to lick your own elbow but now, with the power of advanced robotics, it's possible for your own elbow to lick you.
Not that I've been sticking to that idea at all; I kind of just draw how I feel in the moment. But, if I were to pull everything together into a single body of work, it's the direction I would go.
I've been thinking it for a while, but I like the idea that MP units would have smooth panel lines, as they're constructed in a more conventional fashion and from cheaper components. And then bespoke units would have the jagged lines, as they're grown and full of fun organic tech.
Repost of a mech with thundery thighs and acute head.
9h
2d
9h
2d
2d
5d
5d
9d
James_R_Millar
James_R_Millar
James_R_Millar
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James_R_Millar