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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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Today in #ShelvedProjectTuesday, I'm talking about this DRPG I paused developing. In the game there was no central inventory a la Wizardry and items would have a slot size. The merchant class would have been able to take more items in and out of the dungeon.
5d
ColdEmber