Solo developer creating Psych Rift, a supernatural action-adventure game where you must survive reality-bending nightmare worlds and their monsters to escape a research lab consumed by a dark entity from another dimension.
Psych Rift
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Dark Lashers gameplay from Psych Rift.
#GameDev #Horror #Godot
The Lashers are animated with blend shapes and skinned with bones. I could not use VATs here since the material vertex shader applies after the skinning, and would produce incorrect results. The solution was to use blend shapes, which apply to the mesh before skinning.
Monster chase sequence from my supernatural game Psych Rift. (work in progress)
Full video YouTube link in comment.
#GameDev #Horror #Godot
This is some behind-the-scenes footage from the General Office in my previous post. For lighting, I do not use GI or lightmapping, the entire scene being lit with only a few omni lights.
Lenore hair attack and teleport ability from my game Psych Rift.
#GameDev #Horror #Godot
Dark Lashers VFX & lighing behind-the-scenes from the game I'm making in Godot.
#GameDev #Godot
youtu.be/o9a0z3zH2ok
Psych Rift
Tiberiu Stefan from @ablazeinteractive.com showed us how they created this wall transformation effect for "Psych Rift," using VAT to animate thousands of vertices in Godot. 🧱
Check out the breakdown: jettelly.com/blog/making-...
#godotengine #gamedev #indiedev
Psych Rift
Psych Rift
Psych Rift
Psych Rift
Psych Rift
Psych Rift
This is physics-based supernatural indie horror game, Psych Rift, with a seriously scary banana that'll make you one of its 5 a day!
Coming to Steam: store.steampowered.com/app/4093640/...
by indie dev @ablazeinteractive.com