Looking for a gift for geeky kids? Check out this fun mission pack - use your STEM skills to fix the Voyager Space Probe! I had a lot of fun working with Collider Cafe on this. collidercafe.com/shop/ws-/pro...
Can the way you speak affect your attitude to the future? Cole Robertson and I talk to @becauselanguage.com about our new work showing that, actually, maybe possibly could-sort-of-be-going-to-be definitely yes.
becauselanguage.com/130-back-to-...
Interactive #dialogue is a key mechanic in #videogames for giving the player a sense of agency. Can we improve player experiences by taking inspiration from real life conversations? Join our free online workshop for game developers, writers and researchers www.eventbrite.com/e/1977041007...
We had a great time at #AdventureX in November. You can now watch our our talk on women's dialogue in video games here ... With BSL interpretation! #videogames #linguistics
www.youtube.com/watch?v=gA--...
How did language evolve? We ran some experiments in Minecraft to find out!
youtu.be/7vgS8s6MhSk?...
And link to paper: academic.oup.com/jole/article...
Short post about our TiCS paper "The 'design features' of language revisited" on the news portal of Nicolaus Copernicus University in Toruń (in Polish)
www.cell.com/trends/cogni...
portal.umk.pl/pl/article/n...
Proceedings of the AI in Language Evolution workshop at Evolang XVI, ed. by Bart de Boer, are now online (pdf) #language #linguistics
ai.vub.ac.be/~bart/AI_in_...
Out now: The full proceedings volume of this year's #Evolang @evolangconf.bsky.social - 575 pages full of interdisciplinary research on the origins and evolution of language! doi.org/10.17617/2.3...