game dev, mom, tired. made elsinore by night. by day, game designer working on a frog-type game at teamLFG (sony). previously riot, xbox, oculus, EA
Katie Chironis
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wake up hikaru utada, we need you on the front lines girl
bsky.app/profile/wari...
nocaps takes a look at the history of Game Jams, the commercial games they've spawned, and the future of the form in the absence of Ludum Dare.
WATCH NOW on noclip_2
www.youtube.com/watch?v=XONj...
(by @nocapsbb.bsky.social)
sometimes late at night i am confronted with a troubling thought: maybe in 2026 everyone has just forgotten how to make video games. then i am confronted with a more troubling thought: perhaps we actually never knew how to make video games in the first place
five years ago i gave my husband a cute nickname in my phone, but i have to say now (years later) it is really fucking humbling to be struggling thru the Costco aisles with two screaming kids and barking into my phone, “siri, i said CALL HUSBANDOLORIAN”
hi friends- we're looking to hire a progression designer on my team! we're remote friendly (1 onsite/year) and implementation skills are a must for this role. i absolutely love this team and game. i'm not the hiring manager, but my DMs are open for questions!
job-boards.greenhouse.io/teamlfg/jobs...
there's this social gameplay designer role, too, which would also work closely with me. if you like to make joyful player interactions that feel great and drive meaningful coop experiences, come work with us! job-boards.greenhouse.io/teamlfg/jobs...