//
sign in
Post
by @danabra.mov
PostEmbed
by @danabra.mov
Record
by @jimpick.com
Record
by @atsui.org
+ new component
Post
I've said it before and I'll say it again: Bosses should be hinted at in some form before their actual fight. It's way more effective Recent example: Motorslice has had a cutscene hinting at each area boss half-way through each area. Makes them immediately more impactful