I have heard MULTIPLE stories of larger studios-turned-publishers barely agreeing to fund an indie game for like 100k
then turning around and dropping $1m on a trailer for it without much of a second thought
it's nuts how miserly companies are with funding dev budgets these days
.chantal//RYAN
There is so much goddamn money in games being hoarded by a few or used extravagantly to buy good PR, instead of pay the people who do the labour
We are at a point where no metric would have satisfied. They want exponential growth when we've peaked in profits. They just don't want to pay people