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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I have heard MULTIPLE stories of larger studios-turned-publishers barely agreeing to fund an indie game for like 100k then turning around and dropping $1m on a trailer for it without much of a second thought it's nuts how miserly companies are with funding dev budgets these days
8h
.chantal//RYAN
There is so much goddamn money in games being hoarded by a few or used extravagantly to buy good PR, instead of pay the people who do the labour We are at a point where no metric would have satisfied. They want exponential growth when we've peaked in profits. They just don't want to pay people