Heck, visual scripting is a great fit for something like GAS too, letting you design the functionality of abilities in flexible and intuitive ways.
GlaireDaggers🍉🏳️⚧️🎄
Yeah I've been seeing that they're trying to toss out BPs in favor of the Verse scripting language and honestly I think that might be the biggest mistake of all, even aside from the AI stuff.
There's lots of legitimate use cases for it too even outside of indie dev - for prototype work that gets ported to C++ later, or for letting designers author little bespoke bits of functionality without having to involve an engineer directly (both cases I've seen firsthand)
UE4 managed to claw a fucking HUGE indie dev mind share away from Unity by making an engine that was significantly more approachable than UE3 - and a big factor there was visual scripting I think.
Okay so something I've noticed about the new place is that outside of like three I just have to find screens for, there's a lot more windows I can open downstairs (PLUS the side patio door, which also has a screen)
Which makes the downstairs WAY cooler than our current place.