NEW ARTICLE!
You ever wonder why some people don't enjoy games that they oughtta be able to? How much control should a player have over the game experience? Whose responsibility is it to have fun? The player? Or the designer?
Check this out:
docseuss.medium.com/have-you-hea...
According to the date of my first post, it was about seven months ago when I came up with The Wizard’s Game. The idea was simple: if you…