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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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imo to be good at illustration/animation/modelling/anything remotely creative is to be good at research... finding references, figuring out what to do when you cant, understanding how things work, parsing through multiple news outlets, the folder full of 43625346 screenshots lol
5h
I've been thinking a lot about visible vs invisible skill layers. i.e every craft has outer layers of skills that laypeople can recognise, and inner layers that you need expertise and experience to perceive at all. Could y'all think of examples of visible vs invisible skills in your own discipline?
5d