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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
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I just found a Godot plug-in that allows you to transform a CSG node (basically Godot's greybox prototyping polygons) directly into meshes without, say, exporting anything to Blender first. It's almost enough to make me wanna give 3D another try. :V godotengine.org/asset-librar...
14h
CSGToMesh - Godot Asset Library
godotengine.org
Iron Spike