//
sign in
Profile
by @danabra.mov
Profile
by @dansshadow.bsky.social
Profile
by @jimpick.com
AviHandle
by @danabra.mov
AviHandle
by @dansshadow.bsky.social
AviHandle
by @katherine.computer
EventsList
by @katherine.computer
ProfileHeader
by @dansshadow.bsky.social
ProfileHeader
by @danabra.mov
ProfileMedia
by @danabra.mov
ProfilePlays
by @danabra.mov
ProfilePosts
by @danabra.mov
ProfilePosts
by @dansshadow.bsky.social
ProfileReplies
by @danabra.mov
Record
by @atsui.org
Skircle
by @danabra.mov
StreamPlacePlaylist
by @katherine.computer
+ new component
Profile
Loading...
Graphics & Engine programmer. Tracing wild rays! gen 6,7,8,9 Games @ Xbox, ex-(EA, Activision, Krafton, Ubisoft) โค#animals. Opinions r from an alien operating inside my head๐Ÿ‘ฝ
mamoniem, et al. ๐ŸŒนโ™ ๏ธ๐Ÿฆท๐ŸŒฟ









Loading...
My LinkedIn been inactive for quite sometime, recetly i opened the account again & that was thier greetings message! Every service doing that forcing AI to be ON by default (yes, you hear me @github.com) is NASTY!
if you maybe wondering why would i waste part of the project's time in keeping it compatible ancient C++ on Windows and outside the limited scope of MSVC+VS, it is simply because my engine supporting many old platforms natively, and i always want to keep that while moving fwd.
U may find some attempts for Ninja on Win, but i cancelled them early, as it didn't seem to integrate well on VSCode. I wanted to be able to generate project for any platform/console for any C++ver(98->23), & ninja wasn't helping in getting a ready project in the IDE of choice.
After many attemps (see my recycle bin deletion count) and fighting w CMake, the engine now can compile MinGW/G++ on Windows (along side MSVC or Ninja/G++ Linux) This was a very important step, as unfortunatly moving to latest versions of VS took away old C++11/03/98 from me!
how would you expect humans to unify, where we not yet unified on \ and / in paths between Windows, Linux, MSVC and MinGW ๐Ÿ˜„
While CMake is full of crap and it is entirely a nessissary evil, but a porject on none MSVC generates *.lib, *.a or *.dll with th prefix "lib" while a CMAKE_STATIC_LIBRARY_PREFIX and CMAKE_SHARED_LIBRARY_PREFIX were forced to an empty string is a whole new level of crapeness!