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by @danabra.mov
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by @danabra.mov
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by @jimpick.com
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by @atsui.org
+ new component
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Hey guys, look! After playing Quake Brutalism Jam 3, I decided to open up TrenchBroom and see what Quake level editing is like these days. This is way more intuitive than the old days with Hammer and Qed. I made a little brutalist buttress element! (Thanks to @makkon.bsky.social for the textures!)
5mo
VƎX Werewolf