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Introducing Managed Pricing, a new system for #Roblox creators that unifies Regional Pricing and Price Optimization to reduce manual work and automatically run tests that keep your games’ prices competitive.
Details: devforum.roblox.com/t/4684738
On July 15, 2026, #Roblox will be discontinuing the Connect API, which allowed users to call each other directly within games.
Details: devforum.roblox.com/t/4684409
Roblox also plans to add Emotes support for R6 avatars.
"While the Emotes will technically play back, the result won’t look correct. R6 support is on our future roadmap."
#Roblox is beginning to test custom Emotes and Animation Packs with UGC Marketplace creators.
If you are interested in signing up for the pilot, do so before June 29, 2026: devforum.roblox.com/t/4684642
#Roblox is testing a new in-game side bar that combines the existing main menu and dropdown controls menu into one.
You can move your avatar around even when this new menu is open.
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For the next 3 days, #Roblox is giving away two "67" themed avatar items in honor of 6/7 day (June 7th).
The Sk67r hat can be claimed by transferring 67 Robux to another user.
The Bling 67 Necklace can be claimed by purchasing 67 Robux.
#Roblox is updating how games will be shown in the "Recommended For You" sort, increasing the signals from 7 to 28 days to better recognize games that keep players coming back, bringing their friends with them, and choosing to spend.
Details for creators: devforum.roblox.com/t/4684575
Today, #Roblox announced that Scoped User IDs are now in early testing. With this, players will have a unique user ID for every Roblox game they join, enabling better protection of user privacy.
This change is expected to roll out in October 2026. Details: devforum.roblox.com/t/4677155
Starting today, #Roblox is raising the DevEx rate from $0.38 per R$100 to $0.54 per R$100 (42% increase) for eligible games that have players over 18 years old spending Robux. To be eligible, games should use R15 avatars.
Full details: devforum.roblox.com/t/4607091