Each game’s length gets longer, so I think players could feel the natural evolution when they were made.
Something doesnt seem right, like it felt like stuff is unresolved.
It‘s been like this after posting that new art.
the two games didn‘t have power ups, so I’d like to experiment with different types of mechanics for new ones or using older ones I’ve made but Dive never used before.
Twelve is probably the easiest character to make in lego form
My earlier games could be released in chronological order.
With Volcanic Dive 1 and 2 being finished story-wise, I want Volcanic Dive 3 to be something different.
The person piloting The Blue Meteor is The Pilot Robot Trooper!