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For those that feel adventurous: I just added a C++ sample for using descriptor heaps with untyped pointers in #Vulkan , see github.com/SaschaWillem...
Not sure if I would want to use that combination in production. Feels a bit weird to use, offset calculations can be confusing and doing something wrong makes my PC do some weird things incl. 5~10s of black screens with all fans spinning down before recovering ^^
4d
4d
New blog post! This time I went deep down the rabbit hole of NTSC/PAL emulation in the context of PS2 emulation. themaister.net/blog/2026/05...
1mo
themaister.net
Emulating old junk from yesteryear – or my obsession making native resolution PS2 emulation look good – Maister's Graphics Adventures