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Interests: Graphics ๐Ÿ–ผ๏ธ, Game development ๐Ÿ•น๏ธ, Retrodev (MSX / MSX2) ๐Ÿ‘พ. Ray Tracing ๐Ÿ“ˆ! Also interested in, but not posting on: Teaching ๐ŸŽ“, piano ๐„ž, marriage ๐Ÿง‘๐Ÿปโ€๐Ÿคโ€๐Ÿง‘๐Ÿป, Christianity โœ.
Jacco Bikker ๐ŸŽฆ









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Cool upcoming SIGGRAPH 2026 paper on improved ReSTIR PT by Shi at al.: hercier.github.io/restcv/
When learning shaders most tend to overcomplicate common practices like noise or color corrections. Here are 5 common noob mistakes: