Interests: Graphics ๐ผ๏ธ, Game development ๐น๏ธ, Retrodev (MSX / MSX2) ๐พ. Ray Tracing ๐! Also interested in, but not posting on: Teaching ๐, piano ๐, marriage ๐ง๐ปโ๐คโ๐ง๐ป, Christianity โ.
Jacco Bikker ๐ฆ
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Cool upcoming SIGGRAPH 2026 paper on improved ReSTIR PT by Shi at al.: hercier.github.io/restcv/
When learning shaders most tend to overcomplicate common practices like noise or color corrections.
Here are 5 common noob mistakes: